Dispenser items: Difference between revisions
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==Mines== | ==Mines== | ||
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|- | |- | ||
|width=15%|'''Name | |width=15%|'''Name | ||
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|width=40%|'''Notes | |width=40%|'''Notes | ||
|- | |- | ||
|EMP mine || | |EMP mine || [[File:Mine.jpg]] || 250|| 200 || 18 || Only damages shields, used mostly by [[stealth fighter]]s | ||
|- | |- | ||
|Mine pack || | |Mine pack || [[File:Mine.jpg]] || 700|| 75 || 5 || ''Abbreviation: mp | ||
Small volume, high density minefield used mostly by [[fighter]]s. Interchangeable with heavy plasgens. | |||
|- | |- | ||
|Proximity mines|| | |Proximity mines|| [[File:Mine.jpg]] || 400|| 100 || 15 || ''Abbreviation: prox | ||
Weapon of choice for many [[scout]] pilots. Interchangeable with plasgens. | |||
|} | |} | ||
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==Combat drones and plasgens== | ==Combat drones and plasgens== | ||
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|- | |- | ||
|width=15%|'''Name | |width=15%|'''Name | ||
|width=15%|'''Image | |width=15%|'''Image | ||
|width=5%|'''Damage | |width=5%|'''Damage | ||
|width=8%|'''Range | |width=8%|'''Range{{ref|1}} | ||
|width=8%|'''Accuracy{{ref| | |width=8%|'''Accuracy{{ref|2}} | ||
|width=8%|'''Lifespan | |width=8%|'''Lifespan | ||
|width=40%|'''Notes | |width=40%|'''Notes | ||
|- | |- | ||
|Combat drone || | |Combat drone || [[File:Podcombat.jpg]] || 12/sec || 1440 || 8 || 20sec || ''Abbreviation: cd | ||
[[Rixian Unity]] only. Used by [[stealth fighter]]s. Only shoots what you had targeted when you deployed it. Designed for anti-small ship use. | |||
|- | |- | ||
|Heavy combat drone || | |Heavy combat drone || [[File:Podhvy.jpg]] || 10/sec || 960 || 10 || 30sec || [[Rixian Unity]] only. Used by [[stealth fighter]]s. Only shoots what you had targeted when you deployed it. Designed for anti-capship use. | ||
|- | |- | ||
|Station drone || | |Station drone || [[File:Podstation.jpg]] || 70/sec || 1188 || 7.5 ||30sec || ''Abbreviation: sd | ||
[[Rixian Unity]] only. Used by [[stealth bomber]]s. Only shoots what you had targeted when you deployed it. Designed for anti-base use. | |||
|- | |- | ||
|Heavy station drone || | |Heavy station drone || [[File:Podstation.jpg]] || 175/sec || 1848 || 7.5 || 30sec || [[Rixian Unity]] only. Used by [[capital ship]]s. Only shoots what you had targeted when you deployed it. Designed for anti-base use. | ||
|- | |- | ||
| | |Seismic drone || [[File:Podseismic.jpg]] || tba || tba || tba || tba|| [[Rixian Unity]] only. Used by [[capital ship]]s and stealth bombers to destroy asteroids. Only shoots what you had targeted when you deployed it. | ||
|- | |- | ||
|Heavy plasgen || | |Plasgen || [[File:Plas.PNG]] || 80/sec || 218 || 0 || 15sec || ''Abbreviation: plas | ||
[[Technoflux]] only. Used by [[fighter]]s and [[stealth fighter]]s. Shoots nearest enemy and does area damage. Interchangeable with prox mines. | |||
|- | |||
|Heavy plasgen || [[File:Hvyplas.PNG]] || 140/sec || 164 || 0 || 7sec || ''Abbreviation: hvy plas | |||
[[Technoflux]] only. Used by [[fighter]]s. Shoots nearest enemy and does area damage. Interchangeable with minepacks. | |||
|} | |} | ||
:{{Footnote|1}} Lower is better, with 0 accuracy being perfect. | :{{Footnote|1| All the ranges for this table already include Rixian's range bonus.}} | ||
:{{Footnote|2| Lower is better, with 0 accuracy being perfect.}} | |||
==Probes== | ==Probes== | ||
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|width=35%|'''Notes | |width=35%|'''Notes | ||
|- | |- | ||
|Beacon || | |Beacon || [[File:Rp.jpg]] || 500 || 5% || 20min || [[Technoflux]] only. $100 each, mountable in [[scout]]s. Rescues [[eject pod]]s. | ||
|- | |- | ||
|Rescue probe || | |Rescue probe ||[[File:Rp.jpg]] || 1000 || 10% || 20min || ''Abbreviation: RP | ||
[[Iron Coalition]] only. $250 each, mountable in [[scout]]s. Rescues [[eject pod]]s. | |||
|- | |- | ||
|Sanctuary || | |Sanctuary || [[File:Rp.jpg]] || 500 || 75% || 30min || ''Abbreviation: sanc | ||
[[Belters]] only. $100 each, mountable in [[scout]]s. Rescues [[eject pod]]s, both friendly and enemy. | |||
|- | |- | ||
|EWS probe || | |EWS probe || [[File:Ewsprobe.jpg]] || 500 || 30% || 60min || ''Abbreviation: Probe | ||
Mountable in [[scout]]s, used to detect enemy movement. Upgrades improve scan and sig. | |||
|- | |- | ||
|Pulse probe || | |Pulse probe || [[File:Ewsprobe.jpg]] || 5000 || 1000% || 5sec || ''Abbreviation: pp | ||
Mountable in [[scout]]s and [[interceptor]]s, used to detect enemy movement briefly. Perfect vs stealth ships. | |||
|- | |- | ||
|Teleport probe|| | |Teleport probe|| [[File:Tp.jpg]] || 500 || 1000% || 1min || ''Abbreviation: tp | ||
Mountable in [[scout]]s, used to allow friendly ships to ripcord in. Upgrade improves delay before friendlies can rip. Shoots down missiles. | |||
|} | |} | ||
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==See also== | ==See also== | ||
*[[Damage chart]] | *[[Damage chart]] | ||
[[Category:Ship equipment]] | |||
Latest revision as of 20:46, 8 March 2012
| ALLEGOPEDIA | |
| About | History |
| FACTIONS | |
| Belters | Bios |
| Dreghklar | Ga'Taraan |
| GigaCorp | Iron Coalition |
| Omicron Hive | Rixian Unity |
| Technoflux | Draconium |
| Phoenix | Valkyrie |
| SHIPS | |
| Buying Ships | |
| Small Class | |
| Eject Pod | Interceptor |
| Fighter | Scout |
| Stealth Fighter | Other Small Ships |
| Medium Class | |
| Bomber | Fighter Bomber |
| Gunship | Stealth Bomber |
| Troop Transport | Other Medium Ships |
| Capital Class | |
| Assault Ship | Attack Carrier |
| Battlecruiser | Battleship |
| Corvette | Cruiser |
| Destroyer | Devastator |
| Freighter | Frigate |
| Other Capital Ships | |
| Ship Equipment | |
| Dispenser Items | Missiles |
| Weapons | Other Equipment |
| AI Drone Ships | |
| Carrier | Caltrop |
| Constructor | Miner |
| Tower | Other Drones |
| BASES | |
| Buying Bases | |
| Minor Bases | |
| Outpost | Refinery |
| Teleport Receiver | Other Minor Bases |
| Special Bases | |
| Garrison | Shipyard |
| Technology Bases | |
| Expansion Complex | Supremacy Center |
| Tactical Laboratory | Other Tech Bases |
Information taken from CC_03. Values are for Mk I versions of weapons only.
Mines
Name Image Damage Radius Lifespan Notes EMP mine 
250 200 18 Only damages shields, used mostly by stealth fighters Mine pack 
700 75 5 Abbreviation: mp Small volume, high density minefield used mostly by fighters. Interchangeable with heavy plasgens.
Proximity mines 
400 100 15 Abbreviation: prox Weapon of choice for many scout pilots. Interchangeable with plasgens.
Combat drones and plasgens
Name Image Damage Range[1] Accuracy[2] Lifespan Notes Combat drone 
12/sec 1440 8 20sec Abbreviation: cd Rixian Unity only. Used by stealth fighters. Only shoots what you had targeted when you deployed it. Designed for anti-small ship use.
Heavy combat drone 
10/sec 960 10 30sec Rixian Unity only. Used by stealth fighters. Only shoots what you had targeted when you deployed it. Designed for anti-capship use. Station drone 
70/sec 1188 7.5 30sec Abbreviation: sd Rixian Unity only. Used by stealth bombers. Only shoots what you had targeted when you deployed it. Designed for anti-base use.
Heavy station drone 
175/sec 1848 7.5 30sec Rixian Unity only. Used by capital ships. Only shoots what you had targeted when you deployed it. Designed for anti-base use. Seismic drone 
tba tba tba tba Rixian Unity only. Used by capital ships and stealth bombers to destroy asteroids. Only shoots what you had targeted when you deployed it. Plasgen 80/sec 218 0 15sec Abbreviation: plas Technoflux only. Used by fighters and stealth fighters. Shoots nearest enemy and does area damage. Interchangeable with prox mines.
Heavy plasgen 140/sec 164 0 7sec Abbreviation: hvy plas Technoflux only. Used by fighters. Shoots nearest enemy and does area damage. Interchangeable with minepacks.
1 · All the ranges for this table already include Rixian's range bonus.
2 · Lower is better, with 0 accuracy being perfect.
Probes
| Name | Image | Scan range | Signature | Lifespan | Notes |
| Beacon | 500 | 5% | 20min | Technoflux only. $100 each, mountable in scouts. Rescues eject pods. | |
| Rescue probe | 1000 | 10% | 20min | Abbreviation: RP
Iron Coalition only. $250 each, mountable in scouts. Rescues eject pods. | |
| Sanctuary | 500 | 75% | 30min | Abbreviation: sanc
Belters only. $100 each, mountable in scouts. Rescues eject pods, both friendly and enemy. | |
| EWS probe | 500 | 30% | 60min | Abbreviation: Probe
Mountable in scouts, used to detect enemy movement. Upgrades improve scan and sig. | |
| Pulse probe | 5000 | 1000% | 5sec | Abbreviation: pp
Mountable in scouts and interceptors, used to detect enemy movement briefly. Perfect vs stealth ships. | |
| Teleport probe | 500 | 1000% | 1min | Abbreviation: tp
Mountable in scouts, used to allow friendly ships to ripcord in. Upgrade improves delay before friendlies can rip. Shoots down missiles. |