A core: Difference between revisions

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**All tech upgrades take 30 seconds to research
**All tech upgrades take 30 seconds to research
**Bases have lower signature than other factions, with 0 shielding, with exception to starting Garrison which will have the full shield.
**Bases have lower signature than other factions, with 0 shielding, with exception to starting Garrison which will have the full shield.
**Research Station -> Develops additional technologies to include:
**Research Station
***Develops additional technologies to include:
****Garrison
*****Stealth Miner
*****Heavy Fighter
*****Large Rip Drone
*****Limpet Minefield
*****Recon Drone
*****Rescue Ship
*****Spec Mine (He)
*****SRR Nanite Rocket
*****Phalanx Tower Layer
*****Targeting Drone
*****Flare Countermeasure
****Supremacy
*****SRR Hellfire Rocket
*****LRR Longbow Rocket
*****Regen Shield
*****Teleport Probe 3
****Tactical
*****Missile Boat
*****LRM Hunter x2 (dual fire)
****Expansion
*****Afterburner Booster
*****GA Helium Capacity 1 +15% capacity for miners
*****GA Helium Capacity 2 +15% capacity for miners
*****Hvy Stealth Transport
****Shipyard
*****XRM Cruise Nuke
*****XRM Predator




*Garrison
*Phoenix model changes -> less thin (model edit Weed)
*Stealth Miner
**1.75x vertical scale
*Heavy Fighter
**[X][X] int
*Large Rip Drone
**[X][X][X] fig
*Limpet Minefield
**[X][X][X] scout
*Recon Drone
**[X][X] SF
**Rescue Ship
**Spec Mine (He)
**SRR Nanite Rocket
**Phalanx Tower Layer
**Targeting Drone
**Flare Countermeasure




*Supremacy
*Phoenix model lengths
*SRR Hellfire Rocket
**fig scale 20.85 to 18
*LRR Longbow Rocket
**int scale 15.56 to 15
*Regen Shield
**SF scale 23.27 to 17
*Teleport Probe 3
**scout scale 21.19 to 18
 
 
*Tactical
**Missile Boat
**LRM Hunter x2 (dual fire)




*Expansion
*Technoflux
**Afterburner Booster
**TF plasgen/hvy plasgen hp -> 25 (50)
**GA Helium Capacity 1 +15% capacity for miners
**GA Helium Capacity 2 +15% capacity for miners
**Hvy Stealth Transport




*Shipyard
*Rixian Untiy
**XRM Cruise Nuke
**hull 0.8 (0.9)
**XRM Predator
**shield 0.9 (1.0)




*Phoenix model changes -> less thin (model edit Weed)
*Omnicron Hive
**1.75x vertical scale
**Vulcan 2
**[X][X] int
***removed.
**[X][X][X] fig
**Vulcan 1
**[X][X][X] scout
***Ammo use 2 (1) (doubled)
**[X][X] SF




*Phoenix model lengths
*Valkyrie
**fig scale 20.85 -> 18
**Valkyrie starts with fig, not lt SF.
**int scale 15.56 -> 15
*** Valkyrie no longer gets free ships with techbase.
**SF scale 23.27 -> 17
**scouts mounts changed to fwepmnt
**scout scale 21.19 -> 18
**scout second gunslot removed (all tiers)




*TF plasgen/hvy plasgen hp -> 25 (50)
*Belters
*Rix hull -> 0.8 (0.9)
**hvy int energy 800 (1000)
*Rix shield -> 0.9 (1.0)
**hvy int energy recharge 60 (90)
*Vulcan 2 -> removed.
**SF mass 90 (80)
*Vulcan 1 -> Ammo use 2 (1)
**Adv SF mass 90 (80)
*Valkyrie starts with fig, not lt SF.
**yield 1.2 (1.1)
** Valkyrie no longer gets free ships with techbase.
*Belters hvy int energy -> 800 (1000)
*Belters hvy int energy recharge -> 60 (90)
*Belters SF mass -> 90 (80)
*Belters adv SF mass -> 90 (80)
*Belters yield -> 1.2 (1.1)
*Valk scouts mounts changed to fwepmnt
*Valk scout second gunslot removed (all tiers)




*QF 1 lock time -> 0.2 s (0.333)
*Misc
*QF 2 lock time -> 0.175 s (0.2)
**QF 1 lock time 0.2 s (0.333)
*Hunt 1 lock time -> 2.25 s (2.66)
**QF 2 lock time 0.175 s (0.2)
*Treasures fixed to not include un-stealable tech
**Hunt 1 lock time 2.25 s (2.66)
*Most t2 tech added back to treasure pool
**Treasures fixed to not include un-stealable tech
**Most t2 tech added back to treasure pool

Revision as of 21:48, 23 December 2022

A core is the currently most popular core played (as of Dezember 2022). The developer of this core was Nightflame.


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The Allegiance Cores
About: Cores · Specialty cores · Development · Core editor
On AU: A Core · BSG · CC · DN · EoR · GoD II · PC · RPS · Tcore · XC PC
Not on AU: Alleg+ · EA · GoD · MS 1.xx · Race · SOC · SW · WC · ZC


Changelogs

AC 08 Changelog (October 2nd, 2022)

  • Black Ops faction renamed to -> Valkyrie
  • Valkyrie Attributes
    • Valkyrie-Faction-Attributes-AC08.png
    • Starting Scout, Starting Fighter
    • Starting Money = 16,000 credits if 1.0 Starting Money
    • Payday Modifier = 0.25 or 750 credits/minute
    • Miners, Outposts, and Teleports have 90 second build time, Tech Bases have 120 second build time
    • All tech upgrades take 30 seconds to research
    • Bases have lower signature than other factions, with 0 shielding, with exception to starting Garrison which will have the full shield.
    • Research Station
      • Develops additional technologies to include:
        • Garrison
          • Stealth Miner
          • Heavy Fighter
          • Large Rip Drone
          • Limpet Minefield
          • Recon Drone
          • Rescue Ship
          • Spec Mine (He)
          • SRR Nanite Rocket
          • Phalanx Tower Layer
          • Targeting Drone
          • Flare Countermeasure
        • Supremacy
          • SRR Hellfire Rocket
          • LRR Longbow Rocket
          • Regen Shield
          • Teleport Probe 3
        • Tactical
          • Missile Boat
          • LRM Hunter x2 (dual fire)
        • Expansion
          • Afterburner Booster
          • GA Helium Capacity 1 +15% capacity for miners
          • GA Helium Capacity 2 +15% capacity for miners
          • Hvy Stealth Transport
        • Shipyard
          • XRM Cruise Nuke
          • XRM Predator


  • Phoenix model changes -> less thin (model edit Weed)
    • 1.75x vertical scale
    • [X][X] int
    • [X][X][X] fig
    • [X][X][X] scout
    • [X][X] SF


  • Phoenix model lengths
    • fig scale 20.85 to 18
    • int scale 15.56 to 15
    • SF scale 23.27 to 17
    • scout scale 21.19 to 18


  • Technoflux
    • TF plasgen/hvy plasgen hp -> 25 (50)


  • Rixian Untiy
    • hull 0.8 (0.9)
    • shield 0.9 (1.0)


  • Omnicron Hive
    • Vulcan 2
      • removed.
    • Vulcan 1
      • Ammo use 2 (1) (doubled)


  • Valkyrie
    • Valkyrie starts with fig, not lt SF.
      • Valkyrie no longer gets free ships with techbase.
    • scouts mounts changed to fwepmnt
    • scout second gunslot removed (all tiers)


  • Belters
    • hvy int energy 800 (1000)
    • hvy int energy recharge 60 (90)
    • SF mass 90 (80)
    • Adv SF mass 90 (80)
    • yield 1.2 (1.1)


  • Misc
    • QF 1 lock time 0.2 s (0.333)
    • QF 2 lock time 0.175 s (0.2)
    • Hunt 1 lock time 2.25 s (2.66)
    • Treasures fixed to not include un-stealable tech
    • Most t2 tech added back to treasure pool