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| GoD stands fro Good old Days. | | {{Stub}} |
| | GoD stands for Good old Days. |
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| In 2004 Paradigm started this core series, because some people were not happy with the current played cores ([[Dark Nebulae]] and [[AllegPlus|Alleg+R1?]]). | | In 2004 Paradigm started this core series, because some people were not happy with the current played cores ([[Dark Nebulae]] and [[AllegPlus|Alleg+R1?]]). |
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| After some time people noticed some problems with the now two years old version of GoD, so Grimmwolf started GoDII. | | After some time people noticed some problems with the now two years old version of GoD, so [[Grimmwolf]] started [[Good old Days II|GoD II]]. |
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| {{Template:Cores}} | | {{Template:Cores}} |
| ==Changelog==
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| ===GoD_II_05 (2008-02-04)===
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| Changes from GoD II Core Release 04:
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| *General
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| **Sector overload limit to 50 (was 36)<br />''Drones/turrets/pods count as 0.5, players count as 1; might get increased/decreased over time, it needs testing''
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| *Tactical Lab
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| **Stealthfighter research cost increased by 33% (from 7500 to 10000)
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| **Stealthbomber research cost increased by 33% (from 7500 to 10000)
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| **AdvStealthfighter research cost increased by 25% (from 1000 to 12500)
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| *Expansion Complex
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| **Interceptor research cost increased by 33% (from 7500 to 10000)
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| **Trooptransport research cost increased by 33% (from 7500 to 10000)
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| ** PW Minigun research cost increased by 100% (from 5000 to 10000)
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| **HvyInterceptor research cost increased by 25% (from 1000 to 12500)
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| **HvyTrooptransport research cost increased by 25% (from 1000 to 12500)
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| ** SRM EMP Missile research cost increased by 50% (from 5000 to 7500)
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| **All GAs research cost increased by 20% (from 2000 to 2500)
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| *Iron Coaltion
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| **Rescue probe scan range to 500m (was 1000m)
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| **Rescue probe signature to 0.25 (was 0.1)
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| *Dreglar Empire
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| **Ship hull to 0.9 (was 0.85)
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| **Ship Shield to 1 (was 0.9)
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| ===GoD_II_04 (2007-02-09?)===
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| Changes from GoD II Core Release 03:
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| *General
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| **Build order has been changed to the Miner/Op/ref/tele order as seen on DN core
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| **Mini AC does no longer require Hvy Scout research and is default loadout for Rix GS pilot guns (bugfix)
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| *Dreglar Empire
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| **PW Damage to 0.95 (was 1)
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| **PW Range to 0.9 (was 1)
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| **Ship hull to 0.85 (was 0.9)
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| **Ship Shield to 0.9 (was 1)
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| **He3 Yield to 1.20 (was 1.25)
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| **He3 Speed to 0.75 (was 0.8)
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| ===GoD_II_03 (2006-10-05?)===
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| Changes from GoD II Core Release 02:
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| *General
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| **HvyScout research now requires a starbase (bugfix)
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| **Floating ammo and fuel now have seperate icons
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| *Dreglar Empire
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| **Miner Yield 1.25 (was 1.35)
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| **Miner Capacity 0.8 (was 0.75)
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| *Rixian Unity
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| ** Gunship can only mount 2 front MiniAC (instead of 2 full AC)
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| === GoD_II_02 (2006-08-17) ===
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| Changes from GoD II Core Release 01:
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| *General
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| **Small shields can be used withouth a Sup/AdvSup
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| **Small shield research has been moved below the med shield research in garrison
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| *Iron Coaltion
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| **AdvTac Icon now shows an AdvTac, not an AdvSup
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| **The position of the basic ships in the tech bases have been moved upwards below the upgrade area
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| === GoD_II_01 (2006-08-11) ===
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| Changes from GoD Core:
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| *The standard icons have been replaced with the Alleg+ Icons
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| === GoD_II_00 (2004-09-21?)===
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| Changes from [[AllegPlus#Alleg.2B_Release_7_.282003-02-07.29|Alleg+ R7]] (and previous versions):
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| *General
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| **HvyAdvMiner removed
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| **HTT hull reverted to 975 (from 800)
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| *IC Rookies
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| ** removed
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| *Iron Coaltion
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| **Enh Ships cost $1 to research<br />''As opposed to 3750 in R7 - A method of rush control, DN uses longer techbase build times for same purpose''
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| **HvyOp and HvyTele take 120 seconds to build
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| **HvyOp reverted to 5k (from 6K)
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| **HvyTele are now ungalvable Hvy Teleports again
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| *Rixian Unity
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| **Gunship gets 2 Forward AC again
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| *Belters
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| **AdvFig can hold 2 miniguns
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| *BIOS
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| **TP1 and TP2 research costs are 2500 again
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