Allegiance Wars: Difference between revisions

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==Allegiance Wars 4==
==Allegiance Wars 4==
During '''Allegiance Wars 4''' each team used non-standard factions. Instead, each team got a certain amount of points to spend on their faction, based on their current holdings in the 'campaign map', and as the tournament each faction became more unique.
During '''Allegiance Wars 4''' each team used non-standard factions. Instead of the [[Factions|normal factions]] each team started with an identical starting "base line" but got a certain amount of points to spend on upgrading their faction however they chose. As the tournament was underway they continued to upgrade the faction based on their current holdings in the 'campaign map', and so each team's faction became more distinct from the others as the war progressed.


These tournament-only factions were created using [[ICE]] to modify a [[core]] that was only used for the tournament games.


==Allegiance Wars 3==
==Allegiance Wars 3==

Revision as of 00:11, 14 June 2008

Allegiance Wars refers to a series of player-run tournaments played in a persistant universe.

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2008 - Allegiance Wars: Fleet Command

McWarren4 is currently (13 June 2008) organising the tournament and hopes to have it running by September 2008. See this thread for more details.


Allegiance Wars 4

During Allegiance Wars 4 each team used non-standard factions. Instead of the normal factions each team started with an identical starting "base line" but got a certain amount of points to spend on upgrading their faction however they chose. As the tournament was underway they continued to upgrade the faction based on their current holdings in the 'campaign map', and so each team's faction became more distinct from the others as the war progressed.

These tournament-only factions were created using ICE to modify a core that was only used for the tournament games.

Allegiance Wars 3

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Allegiance Wars 2

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Allegiance Wars 1

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