Sandbox

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Warning! This is the sandbox

Blurb for GameFAQs

Allegiance is a completely free team-based space-fighter-simulator/RTS hybrid commercially developed by Microsoft Research in 2000. Microsoft stopped supporting the game in 2002 and later released it in shared source format in 2004. Allegiance is entirely maintained and developed by a player-driven community which can be found at FreeAllegiance.org. While there are several modes available, gameplay usually takes the form of two teams made up of 10+ players each, located on a map made up of sectors of space that are connected via wormholes called alephs. Each team is directed by a player in the role of commander who advances the team up one of three primary tech trees by building bases, harvesting Helium3 for money, investing in research, and making general tactical decisions. Players pilot a variety of spaceships -- such as scouts, fighters, and bombers -- in an attempt to destroy the enemy team's miners and stations while protecting their own. All ships are player-controlled with the exception of miners, constructors, and most carriers.

Games usually last 40 minutes, with players able to join and leave during the game, although some games last over two hours. Allegiance currently has eight factions. Each faction has different ships, bases, and unique settings that change everything from ship speed to missile tracking. Descriptions of each faction, including their ships, bases, and technology, can be found at the Academy. As the game has a steep learning curve, the community has created three separate training programs: Cadet I, a guided introductory course; Cadet II, a course that aims to teach the more advanced concepts of the game; and Allegiance Command School, a selective 9-week-long commander course. Participation in Cadet I or II can result in the player being solicited to join one of the ten active squads, but participation is completely voluntary. The "Begin Playing" guide is located here on the FreeAllegiance Wiki.

Due to the relatively small community and the large amount of teamwork evident within games, players soon become well known to each other and soon get their own reputation. Further reinforced by an active community forum and the limited number of callsigns, a loudmouthed and arrogant player will soon become the butt of everyone's jokes whereas a player who contributes and follows advice will have no problems getting a spot on a team.


Table experiment

Trying out a table

Sortable Scout Data Sheet for Community Core, not complete, proof of concept, etc etc

Faction Armor Class Hit Points Mass Scan Energy Signature Fuel
Ga'Taraan Federation Light 200 40 2400 1200 75 4
Gigacorp Light 175 40 2400 1200 75% 4
Bios Light 180 40 2760 1200 56.25% 4
Iron Coalition Light 190 40 2400 1440 86.25% 4
Technoflux Light 200 32 2640 1200 75% 4
Belters Light 420 60 2400 1200 90% 8
Dreghklar Empire Light 180 40 2160 1380 71.25% 4
Rixian Unity Light 200 40 2400 1200 75% 4


Main page rewrite

Welcome to Allegwiki. This is a collection of technical support articles, community history, reference material, and newbie training guides for the multiplayer space combat game "Allegiance". Allegiance is a game for Windows 2000, XP, or Vista, originally developed by Microsoft but now maintained by the community under shared source licensing.

New to Allegiance?
About Allegiance Screenshots Reviews
Important advice Begin playing Frequently Asked Questions
System requirements Tech support Installation guide
Training
Cadet I Learning guide
Academy Command School
Common newbie errors Index
Squads
About squads Squad events
Joining a squad Creating a squad

Current squads
Black Shadow German Borg
Palidor's Knights Rolling Thunder
The Roman Legion Slipshod Research & Mining
Steel Fury System X
Wildcards Xenotech
Development & Mods
Overview Free Allegiance Zone
Hi-res textures Other mods
Code documentation Downloading and building the source
Community
Overview History
Zone games Current events
Links Zone Leaders
Contribute
Who pays for Allegiance? Donate
Allegwiki How can I help?
Security
Rules of Conduct Terms of Service
Secure Gameplay System Enforcement
@Alleg, the in-game enforcers of the RoC